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Code Packages
1
Add-on code processing modules
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This is the complete list of members for dsp.Vector, including all inherited members.
| Abs(Vector v) | dsp.Vector | static |
| Abs(params double[] args) | dsp.Vector | static |
| Angle(Vector v1, Vector v2) | dsp.Vector | static |
| CompareTo(Vector v) | dsp.Vector | |
| CrossProduct(Vector v1, Vector v2) | dsp.Vector | static |
| Distance(Vector v1, Vector v2) | dsp.Vector | static |
| DotProduct(Vector v1, Vector v2) | dsp.Vector | static |
| Epsilon | dsp.Vector | static |
| Equals(object obj) | dsp.Vector | |
| GetHashCode() | dsp.Vector | |
| IsInfinity(Vector v) | dsp.Vector | static |
| IsNaN(Vector v) | dsp.Vector | static |
| IsPerpendicular(Vector v1, Vector v2) | dsp.Vector | static |
| IsUnitVector(Vector v) | dsp.Vector | static |
| IsZeroVector(Vector v) | dsp.Vector | static |
| MaxValue | dsp.Vector | static |
| MinValue | dsp.Vector | static |
| Normalize(Vector v) | dsp.Vector | static |
| operator double[](Vector v) | dsp.Vector | static |
| operator Matrix< double >(Vector v) | dsp.Vector | static |
| operator Vector(double[] array) | dsp.Vector | static |
| operator Vector(Matrix< double > m) | dsp.Vector | static |
| operator!=(Vector v1, Vector v2) | dsp.Vector | static |
| operator*(Vector v1, Vector v2) | dsp.Vector | static |
| operator*(Vector v, double value) | dsp.Vector | static |
| operator+(Vector v1, Vector v2) | dsp.Vector | static |
| operator+(Vector v, double value) | dsp.Vector | static |
| operator-(Vector v1, Vector v2) | dsp.Vector | static |
| operator-(Vector v, double value) | dsp.Vector | static |
| operator-(Vector v) | dsp.Vector | static |
| operator/(Vector v, double value) | dsp.Vector | static |
| operator<(Vector v1, Vector v2) | dsp.Vector | static |
| operator<=(Vector v1, Vector v2) | dsp.Vector | static |
| operator==(Vector v1, Vector v2) | dsp.Vector | static |
| operator>(Vector v1, Vector v2) | dsp.Vector | static |
| operator>=(Vector v1, Vector v2) | dsp.Vector | static |
| Origin | dsp.Vector | static |
| Pitch(Vector v, double angle) | dsp.Vector | static |
| Projection(Vector v1, Vector v2) | dsp.Vector | static |
| Reflection(Vector v1, Vector v2) | dsp.Vector | static |
| Rejection(Vector v1, Vector v2) | dsp.Vector | static |
| Roll(Vector v, double angle) | dsp.Vector | static |
| RotateX(Vector v, double angle) | dsp.Vector | static |
| RotateY(Vector v, double angle) | dsp.Vector | static |
| RotateZ(Vector v, double angle) | dsp.Vector | static |
| Round(Vector v, int decimals) | dsp.Vector | static |
| Scale(Vector v, double value) | dsp.Vector | static |
| ToString() | dsp.Vector | |
| Vector(double x, double y, double z) | dsp.Vector | |
| X | dsp.Vector | |
| XAxis | dsp.Vector | static |
| Y | dsp.Vector | |
| Yaw(Vector v, double angle) | dsp.Vector | static |
| YAxis | dsp.Vector | static |
| Z | dsp.Vector | |
| ZAxis | dsp.Vector | static |
| Zero | dsp.Vector | static |